1.08

Patch v.108 is a patch released on November 19, 2015.

Changelog

 * Added Holopet Jack-o-lantern
 * Master cryopod and chests no longer display removal icon when they cannot be picked up
 * You can now split stacks into another identical stack
 * Reduced Jack O Lantern beam length
 * Craft window text filter now clears when window closes
 * Mortar Penguin and Artillabear no longer damage tiles
 * Fixed an issue that prevented defense mech from damaging placeables
 * You can now right click to remove items from factories
 * Fixed the auto button for factories with less than 3 components
 * Codex entries for factories will unlock when you click on the codex page icon if you do not already have it unlocked
 * The player info area no longer blocks input
 * Weapon firing now resumes after moving mouse off of UI areas
 * Some event nests can no longer be picked up
 * Fixed a number of potential memory leaks in the UI
 * Item banner text now has an approximate delay of 2 seconds after picking up an item
 * Picking up multiple items will now only display a single banner text
 * Command centers now have the number of PIOS outputs in their description
 * When placing or renaming a Command center they will get their XY coordinates added to their name instead of hex ID
 * Corrected unnecessary memory allocations in the mining system
 * Corrected unnecessary memory allocations in the vehicle mining system
 * Adjusted structure tile mining speed to help prevent accidental removal