User:DewXYZ

Testing
Playing with the basic layout of the armor main page.

Playing with schematic style template
Extreme rough draft * Wrapper2.1 * Header * thmbimage, altname: will only be used if schematic name differs from BASEPAGENAME; ie weapon data , subtype: chest, pack, legs, helmet, componentBasedTool, * Section - description 1 * Section - string desc1 * section - description 2; Not all schematics will require this. * Section - string desc2 * Section - image * Section - stats, not all schematics will require this. * // End Wrapper2.1 * Wrapper 2.2 * Basically a styled spacer * End Wrapper 2.2 * Wrapper 2.3 = the actual resource table may be tabular in nature... * Required station * Crafting materials * // End Wrapper 2.3  
 * Attempt to simulate in-game schematics appearance without using tables, as it is't tabular data. While keeping image use to a minimum by using CSS styles and JS if absolutely required.
 * Will be using Proto Armor as a example. However; this template should cover all schematics. ex: anything craft-able item, excluding loot, tiles, materials.
 * Wrapper1
 * // End Wrapper1

asdf

Playing with Armor style template - Earthen Set
Includes: Earthen Helmet, Earthen Jetpack, Earthen Chest Armor, and Earthen Leg Armor Total Stats:
 * Max Health +90
 * Max Energy +135
 * Energy regeneration +7
 * Exposure Rank +4

Total Mats:
 * 50x Inorganic/Mineral/Rock
 * 50x Inorganic/Mineral/Clay
 * 50x Inorganic/Mineral/Dirt
 * 50x Inorganic/Mineral/Mud